JOBS

We are opening up several positions at Snowprint Studios, in Stockholm and in Berlin. More job descriptions will be added to this page, but feel free to send in an application already now:

jobs@snowprintstudios.com

Open positions

Filled positions

 


Senior Game Developer (Stockholm & Berlin)

Full time

Description

As a game developer at Snowprint, you are part of a small, agile, cross-functional and experienced team, building high performing top quality free-to-play games for millions of players on mobile platforms.  At Snowprint Studios each game we work on is to be the best we’ve ever made: life is too short to make crappy games.

Job description

In your role you are part of the design process. Your technical expertise and gamer experience help guide the design to create the best possible user experience. While building the game you’re also making thousands of small decisions that have a big impact on the players.

As a developer you are always on the lookout for ways to help your fellow team members. You optimize workflows, and create tools that enable others to be creative.

In small teams you need to be able to work independently and take ownership.

At Snowprint, our games are built using Unity and C#.

Responsibilities

  • Build high quality game experiences, always with the user in mind
  • Develop the overall game architecture
  • Design, implement and test game features and core systems in the game client
  • Contribute to all parts of the game client, game logic, AI, graphics, UI and client-server communication
  • Create tools and workflows for designers and artists
  • Optimize the game for mobile platforms
  • Coordinate the work on large features

Requirements

  • At least 5 years of professional game development experience
  • Fluent in C# (or C/C++/Java)
  • Ability to write well-structured code and create robust solutions
  • Deep understanding of game technology and pipelines
  • Solid knowledge of common 3D engines and their underlying architecture
  • Efficient communicator

Nice-to-have

  • Professional experience with game development in Unity
  • Good understanding of mobile platforms and hardware
  • Good understanding of mobile free-to-play games
  • Built, released and operated a mobile free-to-play game
  • Experience working on client-server applications
  • Lifelong passion for all things games

 


Studio Art Director (Berlin)

Full Time

Description

As an art director at Snowprint, you are part of a small, agile, cross-functional and highly experienced team, building top quality free-to-play games for mobile platforms that millions of players will enjoy for years. At Snowprint Studios each game we work on is to be the best we’ve ever made: life is too short to make crappy games.

Job description

As a Studio Art Director you lead the art team and drive the game’s art vision and execution. Your expertise and experience guide you in building and developing the art team to create a graphical experience even the most self-critical artist can be proud of. As a game creator in a small team, you also participate in all aspects of the game’s development, be it gameplay, tech or even marketing. You also spend time crafting parts of the game art hands-on.

You are able to work independently and take ownership, and you also encourage your art team members to do so within their respective areas.

At Snowprint, our games are built using Unity.

Responsibilities

  • Lead the development of the overall art vision for the game
  • Grow and inspire your art team and help them succeed
  • Work hands-on with the game team to build high quality visual experiences, always with the player in mind
  • Create a structure and environment where both the internal art team and our select creative partners can be effective and creative
  • Work with our publishing partner and their creative teams to develop the game’s brand, marketing and out-of-game content into something that entices and delights gamers
  • Contribute to all parts of the game development through playing, feedbacking and discussing the game with artists, designers and programmers alike

Requirements

  • Many years of professional game development experience
  • Fluent in tools like Maya and Adobe® Photoshop (or equivalent 3D and 2D programs)
  • Good understanding of the mobile platforms and games market
  • Efficient communicator that has successfully assembled, developed and maintained a team of exceptionally talented artists through coaching and feedback
  • Experience in taking a game from napkin drawings to launch in an Art Director or Lead Artist role
  • You deeply believe that creating a great game is a team effort where every voice counts and you thrive when solving problems and finding solutions collaboratively in a small and nimble team
  • You love games and pop culture and enjoy dissecting them and taking the great work of others one step further

Nice-to-have

  • Professional experience with game development in Unity
  • Experience developing mobile free-to-play games
  • A solid foundation in traditional art
  • Lifelong passion for all things games

 


Senior UI Designer (Berlin)

Full time

Description

As a UI Designer, you will create final UI assets that allow for an excellent  user experience and maintain a consistent art style which of course gels with the direction of rest of the game. You will also be an active participant in a team effort of ensuring the highest overall quality of the visuals of the game.  You are able to work independently and take ownership of the assets you produce.  At Snowprint, our games are built using Unity3D.

Responsibilities

  • Collaborate with programmers, artists and game designers to ensure a top notch user experience
  • Create sketches, mockups and click dummies to allow for an iterative UI design process
  • Create final UI assets and implement them where you can
  • Prepare and organize assets to ensure a performance and memory friendly UI.
  • Work together in a team in a friendly and supportive environment where everyone helps each other.
  • Contribute to all parts of the game development through playing, discussing and providing feedback on the game with artists, designers and programmers alike.

Requirements

  • Years of professional game development experience
  • Understanding of art pipelines and game engines (preferably Unity3D).
  • Experience in the specific challenges of UI design for mobile games
  • Passion for UI/UX design
  • Deep belief that creating a great game is a team effort where every voice counts
  • Enjoy problem solving and finding solutions collaboratively in a small and nimble team
  • Curious and embracing new ideas, and never stop learning new or alternative techniques in game development
  • You love games and pop culture and enjoy dissecting them and taking the great work of others one step further
  • You enjoy and find it easy to adapt to different art styles

Nice-to-have

  • Experience developing mobile free-to-play games
  • Good understanding of the mobile platforms and games market
  • Understanding of game-engine rendering and limitations
  • Lifelong passion for all things games

 


QA-Lead (Stockholm)

Full time

Description

At Snowprint Studios, Quality Assurance is deeply embedded in our teams. You are part of a small, agile, cross-functional and experienced team, building high performing top quality free-to-play games for millions of players on mobile platforms. At Snowprint Studios each game we work on is to be the best we’ve ever made: life is too short to make crappy games.

Job description

In your role you will come in contact with all parts of the game development process.
The expertise you build around the game from this unique perspective will be an important part in informing the development process and design to create the best possible player experience. You are curious and creative in your ways of both finding ways of breaking the game and help with long term solutions, at the same time as you are familiar with standard QA processes and tools.

In small teams you need to be able to work independently and take ownership

At Snowprint, our games are built using Unity.

Responsibilities

  • Define workflows and tools that enable everyone to work efficiently on the quality of our games
  • Visualize and communicate the current health of the game based on clearly defined metrics
  • Ensure we focus our efforts on quality where it matters
  • Work with and coordinate test plans together with our publishing partner

Requirements

  • At least 3 years of experience as a QA professional
  • Efficient Communicator
  • Analytical and data driven
  • Proactive problem solver
  • Structured and detail oriented
  • Well versed with tools, processes and testing methodologies
  • Passionate and driven by delivering high quality experiences

Nice-to-have

  • Professional experience with game development, Unity is a plus
  • Professional experience with test automation
  • Lifelong passion for all things games

 


3D Artist (Stockholm) – Position filled

Full time

Description

As an artist at Snowprint, you are part of a small, agile, cross-functional and highly experienced team, building top quality free-to-play games for mobile platforms that millions of players will enjoy for years. At Snowprint Studios each game we work on is to be the best we’ve ever made: life is too short to make crappy games.

Job description

As a 3D artist you will model, map and texture/vertex paint everything from environments to characters, as well as being an active participant in a team effort of ensuring the highest overall quality of the visuals of the game.

You are able to work independently and take ownership of the assets you produce.

At Snowprint, our games are built using Unity3D.

Responsibilities

  • Be a key part in bringing our characters and worlds from an idea to a tangible 3D object ready to come to life.
  • Work together in a team in a friendly and helpful environment where everyone helps each other.
  • Take an active role to implement assets into the game wherever you can.
  • Contribute to all parts of the game development through playing, feedbacking and discussing the game with art director, artists, designers and programmers alike.

Requirements

  • Many years of professional game development experience and understanding of art pipelines and game engines (preferably Unity3D).
  • Fluent in art tools, preferably Autodesk Maya and Adobe Photoshop (Or equivalent. The end result is really what matters)
  • Deep belief that creating a great game is a team effort where every voice counts
  • Thrive for problem solving and finding solutions collaboratively in a small and nimble team
  • Curious and embracing new ideas, and never stop learning new or alternative techniques in game development
  • You love games and pop culture and enjoy dissecting them and taking the great work of others one step further
  • Finds it easy and enjoys adapting to different art styles

Nice-to-have

  • Experience developing mobile free-to-play games
  • Experience in rigging, skinning and animating
  • Experience in lighting and rendering
  • High poly to low poly workflow
  • Understanding of game-engine rendering and limitations
  • Lifelong passion for all things games

 


Animator/Tech Animator (Stockholm) – Position filled

Full time

Description

As an artist at Snowprint, you are part of a small, agile, cross-functional and highly experienced team, building top quality free-to-play games for mobile platforms that millions of players will enjoy for years. At Snowprint Studios each game we work on is to be the best we’ve ever made: life is too short to make crappy games.

 

Job description

As an Animator/Tech Animator, you will rig, skin and animate characters and other things, to bring them and the whole world to life! You will also be an active participant in a team effort of ensuring the highest overall quality of the visuals of the game.

You are able to work independently and take ownership of the assets you produce – aesthetically and technically.

At Snowprint, our games are built using Unity3D.

 

Responsibilities

  • Be a key part in bringing our characters and worlds to life.
  • Work together in a team in a friendly and helpful environment where everyone helps each other.
  • Take an active role to implement assets into the game wherever you can.
  • Contribute to all parts of the game development through playing, feedbacking and discussing the game with art directors, artists, designers and programmers alike.

 

Requirements

  • Years of professional game development experience and understanding of art pipelines and game engines (preferably Unity3D).
  • Experience in FK-, IK animation and rigging bipeds as well as quadrupeds
  • 3D Modelling skills to improve and adapt meshes for animation purposes
  • Fluent in art tools, preferably Autodesk Maya (Or equivalent. The end result is really what matters)
  • Deep belief that creating a great game is a team effort where every voice counts
  • Thrive for problem solving and finding solutions collaboratively in a small and nimble team
  • Curious and embracing new ideas, and never stop learning new or alternative techniques in game development
  • You love games and pop culture and enjoy dissecting them and taking the great work of others one step further
  • Work together with the team to identify and create the most suitable animation for the character or item to bring out the intended personality traits.

Nice-to-have

  • Experience developing mobile free-to-play games
  • Experience with MEL and/or python
  • Understanding of game-engine rendering and limitations
  • Lifelong passion for all things games
  • Experience in lighting and rendering

 


Concept Artist (Berlin) – Position filled

Full Time

Description

As a concept artist at Snowprint, you are part of a small, agile, cross-functional and highly experienced team, building top quality free-to-play games for mobile platforms that millions of players will enjoy for years. At Snowprint Studios each game we work on is to be the best we’ve ever made: life is too short to make crappy games.

Job description

As a Concept Artist at Snowprint Studios in Berlin, you spend most of your days creating characters and environments based on references, documents and discussions with game designers. You are instrumental in creating a new universe and its characters, with the explicit goal to make them loved by, and unforgettable to, many million players around the world. As a game creator in a small team, you also participate in all aspects of the game’s development, be it gameplay, tech or even marketing.

You are able to work independently and take ownership, but you also don’t hesitate to call for help, input or feedback when needed.

At Snowprint, our games are built using Unity.

Responsibilities

  • Be a key part in bringing characters and locations from rough ideas to (2D-) reality
  • Support the Art Director in the development of the overall art vision for the game
  • Work hands-on with the entire team to make the game and lend a hand in all things 2D, be it in-game illustrations, UI elements, icons or any other assets the game might need
  • Work with our publishing partner and their creative teams to develop the game’s marketing and out-of-game content into something that entices and delights gamers
  • Contribute to all parts of the game development through playing, providing feedback and discussing the game with artists, designers and programmers alike

Requirements

  • Many years of professional game development experience and an exceptional portfolio
  • Fluent in 2D tools like Adobe® Photoshop or Illustrator (or equivalent 2D programs)
  • Experience in developing a game all the way from napkin drawings to launch
  • You deeply believe that creating a great game is a team effort where every voice counts and you thrive when solving problems and finding solutions collaboratively in a small and nimble team
  • You love games and pop culture and enjoy dissecting them and taking the great work of others one step further

Nice-to-have

  • A solid foundation in traditional art
  • Professional experience with game development in Unity
  • Good understanding of the mobile platforms and games market
  • Experience developing mobile free-to-play games
  • Lifelong passion for all things games

 


 

About Snowprint Studios

Snowprint Studios was founded in Stockholm in 2015 by a group of game developers with extensive experience from AAA and mobile, having worked on some of the most successful games in the world. In the beginning of 2017 a second studio was opened in Berlin. The Berlin studio has now grown to 10 team members and is in 2018 likely to grow with a few more carefully chosen individuals.

Snowprint’s mission is to create fantastic free to play mobile game experiences for the everyday gamer. The Stockholm studio is developing the company’s first game, while the Berlin studio today works autonomously on the company’s second game.

We have partnered with one of the world’s biggest publishers, but retain full autonomy and control over our games and the original IPs that we’ve just begun to grow.

We support diversity both in the universes we create and in the workplace. We of course offer competitive compensation, including a stock option program.